Bubble Mew

UMAD — Phase 1#

See the fundamentals for role abbreviations (MT/ST/H1/H2/D1/D2/D3/D4).


Mechanic Timeline#

TimeMechanicNotes
0:00Graven Image 1Knockback lineup, Fire/Ice rings, lasers, towers, Confetti KB
Graven Image 2Gravity puddles, Rocks, tankbusters, Confetti KB through puddles

Graven Image 1#

Step 1 — Knockback to lineup + Fire/Ice rings#

Graven Image 1 — Fire/Ice rings

A statue tethers to all Supports or all DPS and knockbacks everyone toward their lineup spot. While landing, Kefka simultaneously telegraphs two rings of orbs:

RingElementDefault Mechanic
Top ringFireStack or Spread (telegraphed)
Bottom ringIce/Lightning90° Cones

? Orb rule: If an orb on the ring shows a ?, it does the opposite mechanic.

  • ? Fire orb → reverses Stack/Spread
  • ? Ice orb → stand inside the AOE instead of dodging the cone

Lineup — use the knockback to land here:

← West (Supports)East (DPS) →
H1 · H2 · MT · STD1 · D2 · D3 · D4

Resolve the Fire/Ice ring while landing from the knockback.


Step 2 — Spread + Lasers + Towers#

Graven Image 1 — Laser spread

After rings resolve, all 8 players spread out West → East across the arena.

Boss shoots lasers at 2 random Supports and 2 random DPS:

  • Hit players receive a Vuln and a tower spawns beneath them.
  • The 4 players not hit soak the towers in left-to-right priority:

H1 > MT > D1 > D4


Step 3 — Confetti Debuff knockback + Ice/Lightning#

Graven Image 1 — Towers and Confetti

Boss applies Confetti Debuff to 1 Support and 1 DPS. On expiry it knockbacks all nearby players and passes to a random player. Use the knockback to dodge the next Ice/Lightning ring.


Differs from PF? See the PF-standard strat for comparison.


Graven Image 2#

Graven Image 2 — Gravity puddles

Light Party composition:

  • LP1 (North): MT · H1 · D1 · D3
  • LP2 (South): ST · H2 · D2 · D4

Step 1 — First Gravity puddles (North)#

Boss telegraphs a True or ? Ice AOE. Statue tethers all players in two sets:

TetherTypeMechanic
Central TetherGravityStack AOE — stay together
Right Side TetherRockSpread AOE that detonates Gravity Puddles

LP1 stacks North on the marker to place the first Gravity puddle, dodging the Ice AOE. Spread out enough to see your own tethers.

When Gravity resolves, Rock players spread away from the Gravity stack:

  • G1 (LP1): spread left facing boss
  • G2 (LP2): spread right facing boss

Gravity players move down the middle.


Step 2 — Ruin III Tankbuster + Half-room cleave#

Boss casts Ruin III Tankbuster — tank swap, face buster North. Statue summons an orb for a half-room cleave — dodge to the safe half. ST uses invuln.


Step 3 — Second Gravity puddles (South)#

LP2 moves South to place the second set of Gravity puddles. Repeat the same spread pattern:

  • G1: left facing boss · G2: right facing boss
  • Gravity players down the middle

Boss does another half-room cleave — dodge to safe half.


Step 4 — Confetti knockback through puddles#

Boss applies Confetti Debuff to 1 Support and 1 DPS. Party stacks inside the hitbox:

  • Confetti players move out to max melee, next to puddles
  • Supports with Confetti → North · DPS with Confetti → South

Confetti expires → knockback drives the party through the Gravity Puddles to pop them for the puzzle. Confetti players move back in to help soak after.


Differs from PF? See the PF-standard strat for comparison.


Graven Image 3 — Arrows (Tele-Portent)#

Step 1 — Place your teleporters#

Graven Image 3 — Arrow placement

Boss casts Tele-Portent, giving each player 2 arrow debuffs. When they expire they place a teleporter. You will have either:

  • 2 matching arrows — same debuff (①)
  • 2 different arrows — different debuffs (②)

Step 2 — Tether resolution#

Graven Image 3 — Role positions

After teleporters are placed, statues tether to players:

Tether colourResolve
Yellow statueMove outside (away from center)
Purple statueStay middle on your colour waymark

Differs from PF? See the PF-standard strat for comparison.